In file included from main.cpp:18:0:
game_database.h:12:25: error: conflicting declaration 'using ObjectId = int64_t'
using ObjectId = int64_t;
^
main.cpp:8:40: note: previous declaration as 'using ObjectId = long long unsigned int'
using ObjectId = unsigned long long int;
^
In file included from main.cpp:18:0:
game_database.h:14:8: error: redefinition of 'struct GameObject'
struct GameObject {
^~~~~~~~~~
main.cpp:10:8: note: previous definition of 'struct GameObject'
struct GameObject
^~~~~~~~~~
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