fixed_allocator.h:4: { should almost always be at the end of the previous line [whitespace/braces] [4]
fixed_allocator.h:5: private: should be indented +1 space inside class GameDatabase [whitespace/indent] [3]
fixed_allocator.h:7: public: should be indented +1 space inside class GameDatabase [whitespace/indent] [3]
fixed_allocator.h:8: Do not leave a blank line after "public:" [whitespace/blank_line] [3]
fixed_allocator.h:14: Missing space after , [whitespace/comma] [3]
fixed_allocator.h:23: { should almost always be at the end of the previous line [whitespace/braces] [4]
fixed_allocator.h:25: { should almost always be at the end of the previous line [whitespace/braces] [4]
fixed_allocator.h:35: { should almost always be at the end of the previous line [whitespace/braces] [4]
fixed_allocator.h:57: You don't need a ; after a } [readability/braces] [4]
fixed_allocator.h:51: { should almost always be at the end of the previous line [whitespace/braces] [4]
fixed_allocator.h:70: You don't need a ; after a } [readability/braces] [4]
fixed_allocator.h:29: Add #include <string> for string [build/include_what_you_use] [4]
fixed_allocator.h:62: Add #include <vector> for vector<> [build/include_what_you_use] [4]
fixed_allocator.h:71: Could not find a newline character at the end of the file. [whitespace/ending_newline] [5]
Done processing fixed_allocator.h
Total errors found: 14
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