#include <iostream>
#include "num.h"

Num::Num(int value, int modulo) {
	this->value = value % modulo;
	this->modulo = modulo;
}

Num& Num::operator=(const Num& other) {
	this->value = other.value;
	this->modulo = other.modulo;
	return *this;
}

Num Num::operator+(const Num& other) {
	int64_t buffer = this->value;
	buffer += other.value;
	return Num(buffer % this->modulo, this->modulo);
}

Num Num::operator-(const Num& other) {
	int64_t buffer = this->value;
	buffer -= other.value;
	return Num(buffer % this->modulo, this->modulo);
}

Num Num::operator*(const Num& other) {
	int64_t buffer = this->value;
	buffer *= other.value;
	return Num(buffer % this->modulo, this->modulo);
}

Num Num::operator+(int num) {
	int64_t buffer = this->value;
	buffer += num;
	return Num(buffer % this->modulo, this->modulo);
}

Num Num::operator-(int num) {
	int64_t buffer = this->value;;
	buffer -= num;
	return Num(buffer % this->modulo, this->modulo);
}

Num Num::operator*(int num) {
	int64_t buffer = this->value;;
	buffer *= num;
	return Num(buffer % this->modulo, this->modulo);
}

Num& Num::operator+=(const Num& other) {
	int64_t buffer = this->value;
	buffer += other.value;
	if (buffer > this->modulo) {
		buffer -= this->modulo;
	}
	this->value = buffer % this->modulo;
	this->modulo = modulo;
	return *this;
}

Num& Num::operator-=(const Num& other) {
	int64_t buffer = this->value;
	buffer -= other.value;
	if (buffer < this->modulo) {
		buffer += this->modulo;
	}
	this->value = buffer % this->modulo;
	this->modulo = modulo;
	return *this;
}

Num& Num::operator*=(const Num& other) {
	int64_t buffer = this->value;
	buffer *= other.value;
	if (buffer < this->modulo) {
		buffer += this->modulo;
	}
	else if (buffer > this->modulo) {
		buffer -= this->modulo;
	}
	this->value = buffer % this->modulo;
	this->modulo = modulo;
	return *this;
}

Num& Num::operator+=(int num) {
	int64_t buffer = this->value;
	buffer += num;
	if (buffer > this->modulo) {
		buffer -= this->modulo;
	}
	this->value = buffer % this->modulo;
	return *this;
}

Num& Num::operator-=(int num) {
	int64_t buffer = this->value;
	buffer -= num;
	if (buffer < this->modulo) {
		buffer += this->modulo;
	}
	this->value = buffer % this->modulo;
	return *this;
}

Num& Num::operator*=(int num) {
	int64_t buffer = this->value;
	buffer *= num;
	if (buffer < this->modulo) {
		buffer += this->modulo;
	}
	else if (buffer > this->modulo) {
		buffer -= this->modulo;
	}
	this->value = buffer % this->modulo;
	return *this;
}