#include "num.h"
class Num {
public:
Num(int value, int modulo) : value(value), modulo(modulo) {
if (modulo != 0)
this->value = value % modulo;
}
Num& operator=(const Num& other) {
this->value = other.value;
this->modulo = other.modulo;
return *this;
}
Num operator+(const Num& other) {
Num n(this->value, this->modulo);
n += other;
return n;
}
Num operator-(const Num& other) {
Num n(this->value, this->modulo);
n -= other;
return n;
}
Num operator*(const Num& other) {
Num n(this->value, this->modulo);
n *= other;
return n;
}
Num operator+(int num) {
Num n(this->value, this->modulo);
n += num;
return n;
}
Num operator-(int num) {
Num n(this->value, this->modulo);
n -= num;
return n;
}
Num operator*(int num) {
Num n(this->value, this->modulo);
n *= num;
return n;
}
Num& operator+=(const Num& other) {
this->value = (this->value + other.value) % this->modulo;
return *this;
}
Num& operator-=(const Num& other) {
this->value = (this->value - other.value) % this->modulo;
return *this;
}
Num& operator*=(const Num& other) {
this->value = (this->value * other.value) % this->modulo;
return *this;
}
Num& operator+=(int num) {
this->value = (this->value + num) % this->modulo;
return *this;
}
Num& operator-=(int num) {
this->value = (this->value - num) % this->modulo;
return *this;
}
Num& operator*=(int num) {
this->value = (this->value * num) % this->modulo;
return *this;
}
int value;
int modulo;
};